

You can also download Autodesk 3ds 2017.īelow are some noticeable features which you’ll experience after Vray 3.4.01 for Max 2017 free download. All in all Vray 3.4.01 for Max 2017 is an awesome toolkit which will be helpful for enhancing the quality of the images. The handling of reflective GI caustics is robust and the propagation of h light has been made better plus the natural illumination of interior scenes has increased. It has got fast and seamless textures without UVs and it also works on procedural geometry. The dark areas has now better sampling and the final output of the image is less dependent on the materials. It will also let you denoise your images. With this awesome tool you can render different scenes 20-50% faster for 3ds Max.

Vray 3.4.01 for Max 2017 has got initial support for the new Physical material as well as HiDPI scaling of the V-Ray Frame Buffer. You can also download VRay Adv for 3ds Max. Vray 3.4.01 for Max 2017 has got a very powerful set of features. It will make the whole process simple and speedy. Vray 3.4.01 for Max 2017 is an awesome and comprehensive lighting, rendering and shading toolkit for 3ds Max. It is full offline installer standalone setup of Vray 3.4.01 for Max 2017 for 64 Bit. This just to help you at least to start.Download Vray 3.4.01 for Max 2017 Latest Version for Windows. you should use some referring image to understand better (let start with 0.98 - 0,95 - 0,85 and see what happens like images below) better quality shaderĤ) Fresnel should be deactivated in most cases (your 16 value is not correct)ĥ) Glossiness depends on the material. for a pure reflective metal.ģ) BRDF: Microfacet GTR. you will be able to set up a generic material:įor example.

Refer to the vray manual to get more information. remeber to set mapping type to SPHERICAL.ĭrag and drop that Vrayhdri to the dome Vraylight under "texture" on the main vraylight tab (where you see. for example from here (free samples)Ĭ) put a VrayHDRI map on the material editor and use one of those image. second way is betterĪ) Create a Vraylight, set "DOME" as type.ī) find a free hdri image. To start learning materials from scratch. but could be complicated.Ģ) use an HDRI images to simulate a real ambient (exterior or interior) with real reflections and lighting. You need to create something to reflect.ġ) model something around (. Metal materials simply reflect the world around. What kind of material i need to obtain? What kind of metal? Your background is black (or dark), then you material can't reflect something else. The black part depends on the background. You should learn how materials react on real world before.
