
Data/meshes/actors/character/_1stperson/animations Data/meshes/actors/character/animationsĢ. Use installer manager or just copy to game folderġ. You can use LOOT or TES5Edit to manage your conflict mods If you have bug or issues report with Dual Wield Parryingsorry i cant answer in the comments you better ask author in related page, only mod creator himself can help you with it. Stabbing bash for onehanded and dual wieldįor dual wield blocking or 1hm in right hand & spells in left hand stance to works - must have Dual Wield Parryingīut if you dont download and using dual wield parrying requirements, the file in Data wont make any problems, the game simply dont read it. For new 1stperson parrying version that i make you can find it here. I didn`t make this new first person animation, i found it hidden in "recoil animation". Version 1.4 add first person parrying animation. I dont want to take dem attacks straight, i push it aside. Dont like the feels that vanilla blocking makes me take the damage willingly. Also feels like enemy really "chasing" you, not targeting same exact point of player weapon all the time. Thats what i change, make it go different angles and make it looks like we are deflecting the hit and push it away. Actually there is 3 files in Skyrim Bsa, but all was absorbing style - pull the weapon backwards only with different speed.

I dont know why that three states triggers the same single looks in vanilla. Whether we push the incoming attacks aside to left, to right, downwards, upwards - every weapon have its own style. BUT dual wield have full package of blocking that contains blockbash, blockbashintro, blockidle, blockanticipate, movingblockidle in 3rd person view. Blocking animation for third person view, comes with three different variants for each state except dual wield. This mod make it looks like we avoid and deflected the attack, push it aside to left or right. Works both in first person and third person view. Blocking animation replacer for all melee weapon greatsword, battleaxe, warhammer, one-handed and dual wield.
